const Gdm = imports.gi.Gdm;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
+const GObject = imports.gi.GObject;
const Gtk = imports.gi.Gtk;
const Lang = imports.lang;
const Mainloop = imports.mainloop;
this._userWidget = new UserWidget.UserWidget(this.user);
layout.add(this._userWidget.actor);
+ this._userWidget.actor.bind_property('label-actor', this.actor, 'label-actor',
+ GObject.BindingFlags.SYNC_CREATE);
+
this._timedLoginIndicator = new St.Bin({ style_class: 'login-dialog-timed-login-indicator',
scale_x: 0 });
layout.add(this._timedLoginIndicator);
const AccountsService = imports.gi.AccountsService;
const GLib = imports.gi.GLib;
const Gio = imports.gi.Gio;
+const GObject = imports.gi.GObject;
const Lang = imports.lang;
const St = imports.gi.St;
this._currentLabel = this._realNameLabel;
else
this._currentLabel = this._userNameLabel;
+ this.label_actor = this._currentLabel;
let childBox = new Clutter.ActorBox();
childBox.x1 = 0;
this._label = new UserWidgetLabel(user);
this.actor.add_child(this._label);
+ this._label.bind_property('label-actor', this.actor, 'label-actor',
+ GObject.BindingFlags.SYNC_CREATE);
+
this._userLoadedId = this._user.connect('notify::is-loaded', Lang.bind(this, this._updateUser));
this._userChangedId = this._user.connect('changed', Lang.bind(this, this._updateUser));
this._updateUser();